Eva Davidova: GLOBAL MODE >

Tue 08 Dec, 2020, 8pm
Streaming on this webpage and Vimeo

ISSUE's programs are FREE to stream. In lieu of purchasing tickets, please consider making a donation of any amount that you feel is meaningful in support of ISSUE's 2020 commissions and Artist Fund.



Tuesday, December 8th (plus a special presentation for European Audiences: Tuesday December 15th 6pm GMT), ISSUE and Harvestworks are pleased to stream a commissioned residency project from multidisciplinary artist Eva Davidova, featuring Mx. Oops as Prometheus Herding PigGooses, Heather Mo'Witz as Narcissus and Drowning Animals, and Naicha Diaby as Cassandra > Low Witness Objects. Sound by Matthew D. Gantt. XR Interactions and development by Danielle McPhatter.

Global Mode > is an interactive, experimental online performance on ecological disaster, inertia, and manipulation of information. Occupying three reimagined mythological stories: Prometheus Herding PigGooses; Narcissus and Drowning Animals; and Cassandra > Low Witness Objects; the virtual space is presented as a playground, in which to find agency in uncertainty, reconfigure relationships with "others,” and invent new actions. Amidst immense immersive flowers, falling heads, cement landscapes and dirty waters, the audience is invited to collectively affect the performance, and to explore open-ended, fluid roles crisscrossing between themselves, virtual 3D Animals, and the performers from the past.

The non-linear world of Global Mode > has no ultimate “goals,” nor wins or losses. Rather, it compels an almost unconscious, immediate set of intentions and actions: a response and activity in the midst of blindness to evident horrors, predictable disasters, and baffling cruelty. Involving viewers through unscripted movements and intuitive gestures, the performance explores the instability of our actions, their unintentional outcomes, and the continuous/constant mediation these actions are subject to.

Playing with a paradox, Davidova imagines us as being built by our descendants (human or cyborg), and poses a question: “If we are the games our children will program one day, can we influence the code they are writing?”


Featuring: Naicha Diaby, Mx. Oops, and Heather Mo’Witz

Original sound: Matthew D. Gantt

Interactions design & XR development: Danielle McPhatter

Second Camera: Daniela Kostova

Motion Capture: NYU Tandon School of Engineering Marcel Oliver-Rose Truxillo

Photo-scanning: Lenscloud


The artist would like to thank the Harvestworks & ISSUE teams, the engagement and support of the NOKIA Bell Labs staff —including Howard Huang—and to the NYU Tandon School of Engineering staff—including R.Luke DuBois, Todd Bryant, and Kat Sullivan—to Tin Nguyen, Ivin Ballen, Xavier Ryan, and all the people who have made this project possible.

This is the fifth year in an ongoing program collaboration between ISSUE Project Room and Harvestworks, two organizations that are committed to supporting the creation and presentation of experimental performance practices while sharing resources.

Following from Harvestworks Technology Immersion Program, Eva Davidova’s Global Mode > has been supported by ISSUE via an ongoing residency, in collaboration with the NYU Tandon School of Engineering Integrated Digital Media Motion Capture Lab plus mentorship with NOKIA Bells Labs engineers. ISSUE's residence program provides New York-based emerging artists with support, offering artists access to facilities, equipment, documentation, pr/marketing, curatorial and technical expertise to develop and present significant new works, reach the next stage in their artistic development, and gain exposure to a broad public audience.

Eva Davidova is an interdisciplinary artist with focus on new media(s), information, and their socio-political implications. Challenging a singular narrative, she combines influences from ancient mythology and practices with the current technological moment and the impending ecological catastrophe. Davidova has exhibited at the Bronx Museum, the Everson Museum, the Albright Knox Museum, MACBA Barcelona, CAAC Sevilla, Instituto Cervantes and La Regenta among others. Recent exhibitions include "The Sound of One Computer Thinking" at the IMPAKT Festival (Netherlands), “Intentions: Who Owns Our Emotions” at EdgeCut series at the NEW INC (New York) and "Global Mode > Narcissus and Drowning Animals" at the Circulo de Bellas Artes in Madrid. She was a fellow of Harvestworks’ Technology Immersion Program for Artists (TIP), and is currently a member of NEW INC, the New Museum’s Incubator program.

Naicha Diaby is a dancer with influences from traditional West African and modern hip hop dance style.

Matthew D. Gantt is an artist, composer and educator whose practice focuses on sound in virtual spaces, generative systems facilitated by idiosyncratic technology, and production presets as sonic readymades.

Danielle McPhatter is an interdisciplinary artist and programmer interested in exploring new forms of interactions and interconnectedness between media, machines, and mankind.

Heather Mo’Witz is a New York-based performance artist /dancer/drag king/poet/prankster/parody princess.

Mx. Oops is a multimedia performance artist and professor at Lehman College, focusing on ecstatic disobedience in both live and meditated spaces between us. www.mxoops.com

As a part of ISSUE Project Room’s ongoing 2020 season, this series is supported, in part, by public funds from the New York City Department of Cultural Affairs in partnership with the City Council, and the New York State Council on the Arts with the support of Governor Andrew Cuomo and the New York State Legislature. ISSUE gratefully acknowledges additional 2020 Season support from NOKIA Bell Labs, The Golden Rule Foundation, Howard Gilman Foundation, and TD Charitable Foundation.